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		    Command & Conquer Windows 95 Edition

   Copyright (c) 1995,1996,1997 Westwood Studios, Inc. All rights reserved

	  Command & Conquer and Westwood Studios are trademarks of
			      Westwood Studios, Inc.

                          January 24th 1997

	 For latest goodies, news and updates visit WWW.WESTWOOD.COM

 ============================================================================

 Contents:

 1. General Information

    1.1.  Installing Covert Ops over Command & Conquer 95

    1.2.  Microsoft DirectX

 2. Troubleshooting

    2.1.  Modem Play
          2.1.1. USRobotics Modems
          2.1.2. Modem Recognition
          2.1.3. Modem Performance Hints
          2.1.4. Baud rate setting

    2.2.  Network Play
          2.2.1  Novell Client32
          2.2.2  THIPX32 DLL

    2.3.  Windows 3.1 & Windows NT 4.0

    2.4.  Known Video Card Problems
          2.4.1. S3 TRIO video cards
          2.4.2. Screen distorts after installing Microsoft DirectX
          2.4.3. Unable to allocate primary video buffer
          2.4.4. The game starts but I only see a black screen.

    2.5.  Uninstalling C&C 95

    2.6.  Virtual Memory Settings

    2.7.  Microsoft Power Toys

    2.8.  Microsoft Home Mouse and Natural Keyboard

    2.9.  Autoplay

    2.10. 16 bit CD-ROM drivers

    2.11. Microsoft Office Toolbar

    2.12  Game or audio stutters after being paused

    2.13  Playing against DOS C&C patched to 1.18 or 1.19


 3. Game Updates and Patches

 4. General Gameplay Information

    4.1.  Chart for Creation of Units

    4.2.  Chart for Creation of Structures

    4.3.  Description of Crate Contents in Multiplayer Mode

    4.4.  Building a Nuclear weapon in NOD single player missions.


5. Installing the Command & Conquer Theme Pack.


 ============================================================================


 1. General Information

    1.1. Installing Covert Ops over Command & Conquer Gold

       If you install Covert Operations over C&C 95 it will be necessary to
       reboot your system before attempting to play C&C 95.
       After restarting your computer, you may get an error message
       saying that windows cannot run INSTICON.EXE. This condition can only be
       fixed by manually editing your WIN.INI file and removing any reference to
       INSTICON.EXE. To edit WIN.INI, click on the Start Menu, select Run..,
       type 'sysedit' and click OK.

       Note that you cannot play a Covert Operations multiplayer mission 
      against an opponent who does not have Covert Operations.




    1.2. Microsoft DirectX

       The Windows 95 version of C&C 95 is a Microsoft DirectX application.
       Version 3.0a of Microsoft DirectX is included on the CD and you have
       the option to install it when C&C 95 is installed.

       If you have difficulty running Windows 95 after these new
       Microsoft DirectX drivers have been installed, please contact
       your local Microsoft subsidiary, or write:

       Microsoft Customer Sales and Service,
       One Microsoft Way,
       Redmond, WA 98052-6399, USA

       USA telephone: 1-800-426-9400
       International telephone: ++1-206-882-8080

       All Microsoft DirectX drivers are located in the Dxsetup folder
       off of the root of the CD. To reinstall the Microsoft DirectX
       drivers go into the Dxsetup folder and run Dxsetup.exe. You can
       explore the CD by choosing the "Explore the CD" option in the
       autoplay title screen.


 ============================================================================

 2. Troubleshooting

    2.1.  Modem Play

	 2.1.1. USRobotics Modems

	   You should not use the 14400 or 28800 baud rate settings with
	   USRobotics modems.
	   Additionally, we have found that USR Sportster 33600 modems connect
	   better with error correction and data compression enabled. To do
	   this in C&C95, go to the communications settings dialog, select
	   'advanced', and turn both error correction and data compression
	   settings to on.
         Both players should turn these settings on even if only one has a
	   USR 33600 modem.
         When playing against DOS versions of Command & Conquer, use the AT&F 
         or AT&F1 initialisation strings on the DOS side when using a USR 33600
         modem.

	 2.1.2. Modem Recognition.

	   C&C 95 performs best in a modem game with modem error correction and
         data compression disabled. This is done automatically in C&C 95 if
     	   you select an installed modem from the list on the C&C95 serial
     	   settings screen.
	   For this to work correctly, Windows 95 needs to know about your modem
     	   so make sure it is recognized properly in the Control Panel/Modems
     	   dialog.

    	 2.1.3. Modem Performance Hints

         With music playing during a modem game, there is a possibility
         of pausing or very slow game play. For optimum performance,
         music volume under the options menu should be set to zero
         (far left), this is the default setting. The game speed should
         be satisfactory with sound effects on and music set to zero.

	 2.1.4. Baud Rate Setting

	   You should always select a baud rate of at least the speed of your
	   modem unless you are experiencing difficulties connecting that
	   fast. We recommend 57600 for 28800 modems and 19200 or 38400 for
	   14400 modems.
	   In a null modem game, ensure that both players select the same baud
	   rate before trying to connect.

    2.2.  Network Play

	 2.2.1. Novell Client32

         C&C 95 may not detect the presence of IPX drivers if you have
         installed Novell Client32 for Windows 95. There is currently
         no known workaround other than to reinstall the Microsoft
         IPX protocol which is shipped with Windows 95.

	 2.2.2. THIPX32 DLL

         C&C 95 uses a custom DLL file for network play. If you see an
         error message which mentions "THIPX32.DLL", you should reboot
         your system and start C&C 95 again. If the problem persists,
         you may need to reinstall C&C 95.


    2.3.  Windows 3.1 & Windows NT 4.0

	 Sorry, C&C 95 will not run under these operating systems.


    2.4.  Known Video Card Problems

       Here are some hints and tips for specific video cards found
       while testing C&C 95 under Windows 95.

       2.4.1. S3 TRIO video cards

         We have noticed corruption on screen during both game and movies
         with some (but not all) examples of video cards with this chipset.
         There is no specific workaround but you should check with your
         video card manufacturer for updated driver information.

     	 2.4.2. Screen distorts after installing Microsoft DirectX

         We've found that video monitor settings may need to be
         adjusted after installing the Microsoft DirectX video drivers.
         If your screen distorts, or is shifted horizontally or vertically,
         you can return it to normality by adjusting the controls on your
         monitor. You should only need to do this once.

     	 2.4.3. Unable to allocate primary video buffer

         If you receive an "Unable to allocate primary video buffer
         - Aborting." error message try reinstalling the Microsoft DirectX
         drivers. If reinstalling the Microsoft DirectX drivers does not solve
         this problem, then that means that your video card manufacturer has
         not updated their video drivers to be Microsoft DirectX compliant.
         Call your video card manufacturer for updated drivers.

	 2.4.4. The game starts but I only see a black screen.

	   Try running the 'Command & Conquer Windows 95 Edition Setup'
	   program from the Westwood program group and selecting 640x480
	   graphics mode. This should be compatible with more systems although
	   you may notice a slight 'letterboxing' effect when using this mode.


    2.5.  Uninstalling C&C 95

     	 After running the Uninstall program, if the C&C 95 group is
     	 still present, try rebooting your computer. This should clean up
     	 the C&C 95 start menu folder.


    2.6.  Virtual Memory Settings

     	 C&C 95 may need to use more RAM than is present on your system.
     	 Windows 95 automatically takes care of this by using what is
     	 known as "Virtual Memory" - it uses space on your hard disk
     	 to simulate the memory it needs and swaps data back and forth
     	 from your hard disk as required. Windows 95 allows you to manually
     	 set the amount of hard drive space it uses for Virtual Memory:
     	 WE HIGHLY RECOMMEND THAT YOU DO NOT DO THIS! To let Windows 95
     	 manage the Virtual Memory, go to the Windows 95 START menu,
     	 select SETTINGS\CONTROL PANEL, then double-click SYSTEM, click
     	 PERFORMANCE\FILE SYSTEM\VIRTUAL MEMORY and then select "Let
     	 Windows manage my virtual memory settings (recommended)".


    2.7.  Microsoft PowerToys

       If you have the Microsoft PowerToys system extensions installed
       on your system (including QuickRes and FlexiCD) you may experience
       excessive accessing of the CD followed by system lockup. If this
	 happens, you should remove the MicroSoft PowerToys while playing C&C
	 95.


    2.8.  Microsoft Home Mouse and Natural Keyboard

     	 If you are using a Microsoft Home Mouse, the Microsoft Natural
      	 Keyboard or are using Microsoft's IntelliPoint Tools and
     	 Controls Software, having the "Sonar" setting on under "Visibility"
     	 in the "Mouse Properties" section in the "Control Panel" can cause
     	 C&C 95 to crash.  Please turn this setting off when playing
     	 C&C 95.
	 Using the 'point' feature of the Microsoft keyboard may cause mouse
	 trails to be left on screen. Do not use this feature while playing
	 C&C 95.


    2.9.  Autoplay

	 If your CD does not autoplay when inserted in the drive, you may have
	 this feature disabled. To Enable autoplay, right click on 'My
	 Computer' and select 'Properties' then 'Device Manager'. Select your
	 CD-ROM drive and click 'Properties'. Select 'Settings' and check the
	 'Auto insert notification' box.


    2.10. 16 bit CD-ROM drivers

       C&C 95 may fail to start if there is a 16 bit CD-ROM driver loaded
       from the AUTOEXEC.BAT or CONFIG.SYS. If you have references to MSCDEX
       or equivelent drivers then try removing them from your autoexec and
       config. WIndows 95 does not need these drivers to work and in some
       cases will actually perform better without them.


    2.11. Microsoft Office Toolbar

       If you make use of this feature of Microsoft Office and it appears over
       the game screen when playing C&C 95 then you will have to disable the 
	 Office Toolbar before playing.


    2.12  Game or audio stutters after being paused

       If the game is left in the paused state with the game options menu up
       for an extended period of time, performance may be reduced for a while
       after play is resumed. This is due to Windows 95 giving the games 
       resources to other tasks while it is not being played.


    2.13  Playing against DOS C&C patched to 1.18 or 1.19
       There is a problem with playing a C&C 95 game against a C&C DOS game
       patched to version 1.18 or 1.19. This appears as an 'out of sync' error
       when a player resigns. This can be resolved either by downloading the
       latest patch for the DOS version from our web site (WWW.WESTWOOD.COM)
       or alternatively, force both C&C95 and the 1.18/1.19 DOS C&C into
       their version 1.07 DOS compatibility mode. This is done by placing a
       -O parameter on the command line for DOS. To put C&C 95 into v1.07
       compatability mode, run the setup program from the start menu and
       and select the 'Compatible with DOS v.107' option.



 ============================================================================


 3. Game Updates and Patches

    If it becomes necessary to update your game, you can find game updates
    on our web page at http://www.westwood.com or at our FTP site
    (ftp.westwood.com). Please mail all questions to our internet mailing
    address: mail@westwood.com


 ============================================================================


 4. General Gameplay Information

    4.1. Chart for Creation of Units

       Here's a chart for the creation of units in Command & Conquer.
       The number in parenthesis next to the unit number is the tech level
       required in multiplayer mode.


  ------------------------------------------------------------------------
  | GDI UNIT         | TECH LVL |              PREREQUISITE              |
  -------------------+----------+-----------------------------------------
  | Minigun Infantry |        1 | Barracks                               |
  | Grenade Infantry |        1 | Barracks                               |
  | Rocket Infantry  |        2 | Barracks                               |
  | Engineer         |        3 | Barracks                               |
  | Commando*        |        7 | Barracks, Advanced Comm Center         |
  | Humm Vee         |        2 | Weapons Factory                        |
  | APC              |        4 | Barracks, Weapons Factory              |
  | Medium Tank      |        3 | Weapons Factory                        |
  | MRLS             |        7 | Weapons Factory, Adv. Comm Center      |
  | Mammoth Tank     |        5 | Weapons Factory, Repair Bay            |
  | Chinook*         |        6 | Weapons Factory, Helipad               |
  | Orca             |        6 | Weapons Factory, Helipad               |
  | MCV              |        7 | Weapons Factory, Adv. Comm Center      |
  | Harvester        |        2 | Weapons Factory, Refinery              |
  | Ion Cannon       |        7 | Adv. Comm Center                       |
  ------------------------------------------------------------------------

  For NOD units...

  ------------------------------------------------------------------------
  | NOD UNIT         | TECH LVL |              PREREQUISITE              |
  -------------------+----------+-----------------------------------------
  | Minigun Infantry |        1 | Hand of Nod                            |
  | Rocket Infantry  |        2 | Hand of Nod                            |
  | Flamethrower Inf |        1 | Hand of Nod                            |
  | Engineer         |        3 | Hand of Nod                            |
  | Chem Warrior*    |        7 | Hand of Nod, Temple of Nod             |
  | Commando*        |        7 | Hand of Nod, Temple of Nod             |
  | Nod Buggy        |        2 | Airstrip                               |
  | Recon Bike       |        2 | Airstrip                               |
  | Light Tank       |        3 | Airstrip                               |
  | Artillery        |        6 | Airstrip                               |
  | Flame Tank       |        4 | Communications Center, Airstrip        |
  | Stealth Tank     |        5 | Communications Center, Airstrip        |
  | Chinook*         |        6 | Helipad, Airstrip                      |
  | Apache*          |        6 | Helipad, Airstrip                      |
  | MCV              |        7 | Weapons Factory, Temple of Nod         |
  | Harvester        |        2 | Weapons Factory, Refinery              |
  | Nuclear Strike   |        7 | Temple of Nod                          |
  | SSM Launcher*    |        7 | Temple of Nod, Airstrip, Obelisk       |
  | APC*             |        4 | Airstrip, Hand of Nod                  |
  ------------------------------------------------------------------------

  * Available in multi-player missions only. May be available in single
    player missions as unit given to you at start of mission or as a
    mission objective for capture.


    4.2. Chart for Creation of Structures

      This chart details what the requirements are to build structures in
      C&C. Note that in single player missions, you may not have access
      to advanced buildings until later in the game.

  ------------------------------------------------------------------------
  | GDI STRUCTURE    | TECH LVL |              PREREQUISITE              |
  -------------------+----------+-----------------------------------------
  | Const. Yard      |        1 | None (all buildings require this)      |
  | Power Plant      |        1 | Construction Yard                      |
  | Barracks         |        1 | Power Plant                            |
  | Refinery         |        1 | Power Plant                            |
  | Tiberium Silo    |        1 | Refinery                               |
  | Guard Tower      |        2 | Barracks                               |
  | Adv. Guard Twr   |        4 | Communications Center                  |
  | Weapons Factory  |        2 | Power Plant                            |
  | Repair Pad       |        5 | Power Plant                            |
  | Comm Center      |        2 | Refinery                               |
  | Adv. Pwr Plant   |        5 | Power Plant                            |
  | Adv. Comm Cntr   |        7 | Communications Center                  |
  | Helipad          |        6 | Barracks                               |
  | Sandbags         |        1 | Construction Yard                      |
  | Chain link Fence |        1 | Construction Yard                      |
  | Concrete Wall    |        1 | Construction Yard                      |
  ------------------------------------------------------------------------

  For NOD structures..

  ------------------------------------------------------------------------
  | NOD STRUCTURE    | TECH LVL |              PREREQUISITE              |
  -------------------+----------+-----------------------------------------
  | Const. Yard      |        1 | None (all buildings require this)      |
  | Power Plant      |        1 | Construction Yard                      |
  | Hand of NOD      |        1 | Power Plant                            |
  | Refinery         |        1 | Power Plant                            |
  | Tiberium Silo    |        1 | Refinery                               |
  | Turret           |        2 | Hand of Nod                            |
  | SAM Site         |        6 | Hand of Nod                            |
  | Airstrip         |        2 | Refinery                               |
  | Repair Pad       |        5 | Power Plant                            |
  | Comm Center      |        2 | Refinery                               |
  | Adv. Pwr Plant   |        5 | Power Plant                            |
  | Temple of NOD    |        7 | Communications Center                  |
  | Helipad          |        6 | Hand of Nod                            |
  | Obelisk of Light |        4 | Communications Center                  |
  | Chain link Fence |        1 | Construction Yard                      |
  | Concrete Wall    |        1 | Construction Yard                      |
  | Sandbags         |        1 | Construction Yard                      |
  ------------------------------------------------------------------------


    4.3. Description of Crate Contents in Multiplayer Mode


        Here is a brief explanation of the contents of crates in multi-
        player mode.

      MONEY          Random. Can be in any amount up to $2,000.

      NUKE MISSILE   Equivalent of nuclear strike using Temple
                     of NOD. One shot only.

      REVEAL MAP     Uncovers the entire map for the player. This
                     applies to the radar screen, as well as the
                     onscreen map.

      STEALTH        Will stealth any unit that discovers this
                     crate, as well as all units and structures
                     within a 50 foot radius.

      EXTRA UNITS    Random. Can be any GDI or NOD unit.

      HEAL ALL       Heals all of your units and structures to 100%
                     health.

      ION CANNON     Equivalent of ion cannon using the Advanced
                     Communication Facility. One shot only.

      NUKE STRIKE    Directs a Nuke Strike against the location of
                     the crate retrieved. Very bad.

      BOMB           Explodes on contact. Not good.

      HIDE MAP       Hides the entire map, except for your units.

      VISCEROID      Releases a Tiberium-spawned Visceroid into the
                     playing field. Attacks randomly.

       If your base is completely gone, there's a chance you can make a
       quick comeback!   You must have at least $2,400 and no structures
       of any kind left on the map. There is an excellent chance that
       the next crate you find will contain an MCV.


    4.4. Building a Nuclear weapon in NOD single player missions.

      In C&C 95 there is no need to collect the crates on missions 6, 8 and 12
      to be able to use the Nuke in the final NOD battle.



 ============================================================================

5. Installing the Command & Conquer Theme Pack.

   TO INSTALL:
   From the autoplay menu, select 'Explore the CD' and run the setup program
   inside the Themes folder. When complete, the themes control panel should
   appear, allowing you to select one of the three new C&C themes.

   YOU MUST HAVE THE PLUS PACK TO MAKE THE ENTIRE THEME WORK! If you don't
   have Plus!, you can add the mouse pointers, backgrounds, and sounds by
   hand (from the control panel). Sorry, the colors will be inaccessible,
   though :(

   Note that these themes will ONLY work in 16Bit (high) color or
   above! There aren't enough colors available in a 256 color palette to
   cover windows colors and our C&C palette... without a lot of time
   invested in re-mapping, that is.

   There are 48x48 and 32x32 sizes for all the icons, so if you use
   "large icon mode", you'll see the icons in even more detail. There are
   also two versions of many of the icons (ie. C&C Airstrip and
   C&C Airstrip II). The first version is the entire object, and the II's
   are cut-pieces that maintain the scale. The II's are easier to view
   at higher resolutions.


