DirectWindowRenderer.cpp:						   format->u.encoded_video.output.display.line_width - 1.0,
DirectWindowRenderer.cpp:						   format->u.encoded_video.output.display.line_count - 1.0);
DirectWindowRenderer.cpp:						   format->u.raw_video.display.line_width - 1.0,
DirectWindowRenderer.cpp:						   format->u.raw_video.display.line_count - 1.0);
DoubleBufferOverlayRenderer.cpp:						   format->u.encoded_video.output.display.line_width - 1.0,
DoubleBufferOverlayRenderer.cpp:						   format->u.encoded_video.output.display.line_count - 1.0);
DoubleBufferOverlayRenderer.cpp:						   format->u.raw_video.display.line_width - 1.0,
DoubleBufferOverlayRenderer.cpp:						   format->u.raw_video.display.line_count - 1.0);
DoubleBufferRenderer.cpp:						   format->u.encoded_video.output.display.line_width - 1.0,
DoubleBufferRenderer.cpp:						   format->u.encoded_video.output.display.line_count - 1.0);
DoubleBufferRenderer.cpp:						   format->u.raw_video.display.line_width - 1.0,
DoubleBufferRenderer.cpp:						   format->u.raw_video.display.line_count - 1.0);
DrawBitmapRenderer.cpp:						   format->u.encoded_video.output.display.line_width - 1.0,
DrawBitmapRenderer.cpp:						   format->u.encoded_video.output.display.line_count - 1.0);
DrawBitmapRenderer.cpp:						   format->u.raw_video.display.line_width - 1.0,
DrawBitmapRenderer.cpp:						   format->u.raw_video.display.line_count - 1.0);
MagicOverlayRenderer.cpp:	BRect * dummyBounds = new BRect(0.0,0.0,decodeWidth - 1.0, decodeHeight - 1.0);
MagicOverlayRenderer.cpp:	decodeBounds = new BRect(0.0, 0.0, decodeWidth - 1.0, decodeHeight - 1.0);
MagicOverlayRenderer.cpp:	drawBounds = new BRect(0.0, 0.0, decodeWidth - 1.0, decodeHeight - 1.0);
MediaSlider.cpp:	fThumbRect.Set(2.0, 2.0, 2.0 + kThumbWidth - 1.0, kSliderHeight - 1.0 - 1.0);
MediaSlider.cpp:	bounds.bottom = bounds.top + kSliderHeight - 1.0;
MediaView.cpp:		*height = kMediaBarHeight - 1.0;
OverlayRenderer.cpp:	BRect * dummyBounds = new BRect(0.0,0.0,decodeWidth - 1.0, decodeHeight - 1.0);
OverlayRenderer.cpp:		drawBounds = decodeBounds = new BRect (0.0, 0.0, decodeWidth - 1.0, decodeHeight - 1.0);
OverlayRenderer.cpp:		drawBounds = new BRect(0.0, 0.0, decodeWidth - 1.0, decodeHeight - 1.0);
OverlayRenderer.cpp:		decodeBounds = new BRect(0.0, 0.0, decodeWidth - 1.0, decodeHeight - 1.0);
VideoOutput.cpp:	rvf->last_active = (uint32)(bitmapBounds.Height() /*- 1.0*/);
